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Wednesday, March 3, 2010
Review: Prototype
Developer(s) Radical Entertainment
Publisher(s) Activision
Engine Titanium
Platform Microsoft Windows, PlayStation 3, Xbox 360 (reviewing on Xbox 360)
Release date PlayStation 3, Xbox 360
June 2009
Genre(s) Action-adventure, Third person, Open world
Mode(s) Single-player
Rating(s) ESRB: M
OFLC: MA 15+
PEGI: 18+
Personally, I am not a big fan of open-world game. I do have standards of game selection and this genre isn’t my cup of tea until I hear about this game and the other one which I will make a review very soon once I tasted enough fleva for the feva of “inFamous”. This gave me game me a different feel of open world game since it’s gory, bloody and a mind-blowing moves of the character. Like from a well known similar game (grand theft auto) missions scattered throughout the area and at some point will give you choice weather you’ll be a hero or a badass mother “beep!”. Excuse my French… but this little man’s abilities makes him an upside down (not to mention crazy) protagonist. Who would think that you can travel so fast, glide, crazy melee attacks and disguising other’s flesh and clothes for some stealthy missions? Sound cool and made me think that this will be a one bad ass game of the year (2009). Who am I kidding? Lets just review this one and find out if it can live up to most of the gamer’s expectations.
Presentation:
It’s bloody, its gory, and engaging just to know what the heck is going on around the guy and what made him into a biological killer. However, the presentation was killed by another factor of the game that dramatically deprive from our high expectations. Although storyline is ranged from nice-to-good but not grown breaking as other good games that came at the same year so its safe on this part.
Score: 8.5/10
Graphics:
Surprisingly, it looked more like a high-end PS2 graphics, but I do salute the fast phased actions it has although I really wish that they worked more on it than releasing it on time.
Score: 8/10
Gameplay:
This hurts my nuts so bad, after I invested hours of gameplay I finally gave one word description of the game. “Repetitive” as simple as that. Sure its cool running around the place and strike a pose with your small-but-terrible maneuvers but hey, it gets too boring and it warns me off so fast not to mention the feeling that you’ll be doing something similar missions that makes me say like “urgh! Again? Didn’t I just did something similar before?”. Leveling up is one good thing with so many choices to make but it gave a crack to me when I discovered that you’ll just repeat the same “1 2 3 combo” over and over to the enemies till they’re down or even till you end the game. The least thing that keeps the game alive is the story. Whenever you consume a certain person or an enemy, you’ll discover a short clips of their memories that will lead you to solve the mysteries but really, you’ll get that “repetitive” feeling sooner than later.
Score: 7.5/10
Audio:
At most times of the game, the voice acting was well delivered and effects were okay. The voice acting and effect during animation was impressive enough to capture your attention to know more about the plot. So the audio was good-to-great but not enough to cover up their gamepaly flops.
Score: 8.5/10
Overall:
Repetitive is the word of this game. It looks and feels badass but they failed to keep your motivation at the high level by giving you same old missions and same old killing combos over and over again. This game is for rent/borrowing and not for keeps. Not enough power to dominate GTA for sure but I do hope that whenever or if they ever make another one I would not mind to have it another look.
Score 8/10
Pro(s)
Badass killing moves, abilities and insane roaming ability
Interesting storyline
Bloody and gory
Nice stealth mission
Con(s)
Repetitive will bore you
So many similar missions
~Mookie-Mookie~So many good abilities but the killing procedures are down to repetitive
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