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Tuesday, November 15, 2011

Review: Battlefield 3



Developer(s)                 EA Digital Illusions CE

Publisher(s)                 EA & SEGA (Japan)

Platform(s)                   PC, PS3, XBOX 360 & iOS

Release date                 October 2011

Genre(s)                       First-person Shooter

Mode(s)                        Single Player & Multiplayer

Rating(s)                      ESRB: M, PEGI: 16

                                                                                  So this is the battlelog


When I played Bad Company 2 on multiplayer I was stoked to see how different and fun it was compared to my COD gaming experiences. It was all about teamwork, huge maps, vehicles & blowing up buildings. I was also having fun being the medic by reviving teammates to fight forward. After sometime EA announced BF3 and made so many promises to the fan and beyond. However, did they kept their promises intact or not here’s my say in this review.



Presentation:

After EA left from Steams’ service they have formed a similar program called Origin where it gathers mostly EA games at the moment. As soon as you click on the game it will divert you to open an internet browser in order to open the games’ menu called “Battlelog”. It was something new but a lot of people I know disapproved the system & that includes me. It was more of a senseless hassle since the Alpha trial. Loading takes so long and sometimes a multiplayer won’t even start no matter how much I tried to connect. It is actually broken. The interface is truly ambitious however identifying so many unpleasant encounters before starting a game isn’t a nice presentation. On the Campaign mode, my first impression was it felt like that game called Heavy Rain which has so many quick time events (QTE) whereas you need to press certain buttons to react. I never expected to describe the dullness I had, restrictive to the point that you can’t move ahead of the NPC to go to the next step and also the game prevents you for being creative on how you approach your targets which led me to encounter a few game breaking bug such as where I can’t advance because there’s an invisible wall on the door. I did not expect a game breaking bug from a game that comes from one of the top gaming companies in the world. However, despite of all of my frustrations on the game, I had a blast playing on multiplayer as soon I got in the game.



Graphics:

It’s one of the best looking out there. The frostbite engine did so well that I can see objects from afar and knowing me that I don’t do sniping that much since HALO REACH but this really encouraged me to do so which is great. Some little touches like the bullet holes on the wall after shooting a couple of bullets on the wall including bloodstains after popping fleshes against the wall. Lighting & water effects are amazing smokes and dusts are believable & physics engine is excellent. So props to that.



Gameplay:

It felt much like its predecessor but with bigger maps, planes & bigger player capacity on multiplayer. One of the new controls is that you can now prone, this is best way to prevent enemy detections especially from snipers; also you can jump though obstacles without worrying to move around it. The single player mode is basically crappy just like how I describe it. However, the multiplayer is where it shines best. There are four classes and they are the Assault, Support, Engineer & Sniper. Squad based at its best and now the assault class has supported healing tools. The one who’s now carrying ammos is the Support and the sniper & engineers are pretty much the same. With huge maps, variety of vehicles there’s so much possibilities that can happen and knowing that I personally prefer team/squad based where I can enjoy the game with other people and make friends.



Audio:

I personally liked the OST of this one compared to MW3s, gunfire from a distance also gave me the feel that I’m somehow in a battlefield just don’t mind the voice acting, they sound pretty much stiff.



Overall:

This used to be one of my most anticipated games of this year. I had high hopes for it to the point that it can par up the hype against MW3. But in the end I felt that it was rushed but none the less, despite its uninteresting and boring single player, buggy game and frustrating Battlelog interface, the multiplayer makes it up fairly well. This game is for the fans of the franchise, for the ones who like to play with other people as a team and make friends; a game for pilots, troopers and drivers all in a huge battlefield. But if you prefer to be a lone soldier or expecting an epic Single player experience, I don’t think the game can promise you much. I personally think that it’s not a good pre-ordered game but you can wait for a couple of months for a price drop then I can say it’s a good buy.

Score             8


Pro(s)
Cooperative multiplayer experience
Massive maps
Graphically amazing

Con(s)
Battlelog is a joke
Glitchy Single player mode
Frustrating single player experience
Take so long to load any game modes
Plenty of bugs it felt like a rushed product

1 comment:

  1. Thanks for the heads up Mook! I had my doubts too. I'll wait for a price job like I had intended originaly now. ty sir. ^.^

    ReplyDelete