Tuesday, December 27, 2011
As I mention them, they will get relatively clear to those who are curious and to those who seek enlightenment on the subject.
First off we have The Collector; the collector is clearly the ones who collect games and has less time to play them all. Be it that he/she already played them before, they tend to itch their way to buy them even just for displays. I have nothing against those who are given that I tend to incline my way on getting even publisher’s collection. To name a few, I was supposed to buy only Dungeon Siege 3 this year but ended up buying even its two previous releases. If there was a collection of Command & Conquer I would certainly buy & mostly likely if they’re on sale.
The downside is that they tend to have too many games to play and little time to play them. The good thing is they’re prone from getting compliments from other users as they find the list of games.
Secondly, The Reviewer who simply buys games and reviews them. Be it new releases or old just to give their personal thoughts on and provide insights mainly to those who hasn’t bought the game or curious of why the game is so good (or less) to others.
The downside is not all users will agree on their reviews though in the first place it’s just their personal thoughts and do not represent on a greater scale of majority.
The Giver is the ones who give away games for free, usually you find them as admin in a group or two. Organizing events to giveaways with or without a purpose for the benefit of the group they’re in.
Like The Collector, they are also prone to get compliments but little more from the others & tend to get to know good friends along the way. The thing is, they can also be targets of beggars or other users with bad intentions in the community.
Lastly, The Trader; this user means business and often trade games, in game & special items with others for both or their own benefit. The trading system in Steam can be very addicting especially on annual events where they tend to shine. Apparently almost all of the users in the community will try to trade what’s in their inventory for something they want.
Trading is addicting and fun, like an introduction to gamers on how trading business works however the downside is that Traders tend to spend so much money especially on special occasions. Therefore it is best for them to earn more money till the next event comes and make some huge trades.
At some point, you’ll come across a user who represents more than one category. But at the end of the day we’re all gamers and just want to play the games we love. After all, games are for everyone and I’m happy to see them around in the community.
Play on, play hard and game on!
Tuesday, November 22, 2011
Monday, November 21, 2011
Tuesday, November 15, 2011
So this is the battlelog
Oh yes indeed, lets!
one of the cool things in the game is that you can have two scopes in one weapon
there are some places worth looking at for a few seconds such as this one
Sunday, October 30, 2011
Now it's not strange that we've been hearing great things about this game but I will still review it based on my experience. However, it will take some time for me to review it seeing that there are so many things to appreciate the game.
I’ll be out on a holiday next week so that’s a great time for me to play the game more enough to make a review. Till then please be sure to check out my previous reviews and stay tuned.
Many thanks for the followers and game on!
Saturday, October 29, 2011
Publisher(s) Namco Bandai Games
Platform(s) PS3 & Xbox 360
Release date October 2011
Genre(s) Arcade, Combat Flight Simulator
Mode(s) Single player, Multiplayer
Rating(s) ESRB T, PEGI 16
The antagonist himself
“Make Metal Bleed” as the back cover of the game said
If you ask me what’s my best jet fighting simulation game i’ve played in my life, that would be Ace Combat series. I played most of them since the first one on PS1. All my life, i never found another game that can par with NAMCOs’ masterpeice.
After a long wait for consoles since Ace Combat 6, it’s back with agressiveness pushing away other games that tried to challenge one of NAMCOs’ pride and asset.
Though did it delivered well? We shall see as i share my thoughts on the game.
That sweet feeling of victory on each and every kill you make
“Modern Warfare in the sky”
The set up is now mentioned in actual world locations, mentioning from previous trailers are Miami, African locations and many more. Surely the game won’t be complete without a storyline and now it’s been aided by a New York Times bestselling military author Jim DeFelice and shaped a story about Lt. Colonel William Bishop from the Warwolf Flight Squadron and his quest to stop a Russian terrorist named Col. Markov “Akula” who has a weapon that can blow up pretty much a city. Unlike the previous and traditional Ace’s direct mission briefing then take off segment, they added some QTE (Quick Time Event) elements for you to react while off the plane (Heavy Rain-ish) which basically pointless for me to be honest. But gladly the phasing is fast & it won’t take long till you get on a mission. It’s a new gesture from the game and also trying other weaponries and aircrafts. Let’s say aside from flying planes, one of them is you can fly an AH-64D Apache Longbow, a gunner on MH-60 Black Hawk and other planes with different functions depending on the given mission. So basically it’s a different curve but it’s still a welcomed add on.
inside the SU-35 cockpit, one of my fave planes in AC games
There are no traces to disappoint the game in terms of visuals. The textures on a blown enemy aircraft is spot on, however I laughed when I saw a blown pilot wasn’t ripped to shreds as I blew his plane sky high. But I guess to avoid being flagged as a bloody game perhaps. But none the less, seeing a shattered plane gives you the sense of sweet victory after taking them down on plane after the other.
yeah a new gameplay comes with flying this chopper
You fly a plane & blow some stuff up, simple? Well it used to be like that but the new installment has some treats to keep you occupied for a bit by flying attack choppers, bombers and also a gunner. Though the main meat of the game is to be the Ace in the air and fly planes with different specs and specialties for each given mission. The new main element of the game is the Close-range assault “Dogfight mode”. It can be activated when you’re close enough to an enemy plane; there, the controls will turn into a semi automatic tailing enemy planes (which is a bit silly for me but it made up by taking control on a close range attack) and stick with them as long as you can till you destroy them in mid-air, that way you will feel the sense of satisfaction after each kill. However there are two kinds of control mode whereas semi auto pilot “Optimum” for those who are new in the genre (which I don’t like to use) & the “Original” mode for those who are veterans (like me) on the game that will let you fully control your plane and do as many barrel rolls as you pleased.
Each plane has their own special weapons and class whether a bomber, an air-to-air or both. There are tons of planes to choose from and that will also please the fans and keep them busy searching for their favorite plan/s (where are my Su planes from the start of the game!!!).
As a gunner, wasn't that bad
Aside from the single player, the multiplayer is back with co-op or a death match for all 16 players and plane customizations.
In co-op mode, you can team up with a trusted buddy while on 16 multiplayer, first there’s Capital Conquest where each team has a group base to protect and destroy the other team’s base; there’s also Domination where you capture ground installations and lastly there’s the classic deathmatch where it’s more intense than the single player by taking down a real player to see who dominates the skies. So basically the other half of the fun lies in the multiplayer.
Just like MW, you can also try this plane and do your thing
In terms of voice acting, it’s pretty stiff which sometimes feel like the character’s movement didn’t blend well to the voice acting. I also found out that the sound quality wasn’t that epic enough for my 5.1 surround sound headset which I found that the music was louder than rest so I had to adjust the volumes. But on the brighter side, its well done in terms of explosions, weapons and epic OST which has a mixed of Rock Metal & Orchestra feel to it; plus a one of their track called “Rush” gave me Goosebumps whenever I hear the guitar solo.
I just love Russian fighter jets over the rest of the planes.
Ace Combat: Assault Horizon is actually a good game but not as great as Ace Combat 5 for me. The gameplay, graphics, OST are there but the storyline fell short and wasn’t as epic as I experienced in AC5s' “The Journey home” song which the game also represents “world peace” from two giant fictional country fighting earch other that almost made a world war. But none the less, this game is a welcomed from its genre; Project ACES still is untouchable and cannot be compared when it comes to making a good arcade jet fighting simulator game. So if you ask me again what’s my favorite fighting simulation game? I’d still say NAMCOs’ Ace Combat series and this will be one of them but the best of them. This will be welcomed for young aces with the help of putting a modern feel to it; and for the fan of the genre, go get it, it's worth the wait and you can't find anything better than Ace Combat.
Intense new Dog fight system
Breath taking OST
Using other air craft
Faster phased air combat in the series
You can forget about the storyline
A few missions doesn’t feel right
Pointless off battle interactions at times
Monday, October 24, 2011
Wednesday, October 12, 2011
But just to give a quick comment on the game, it’s worth the bucks…
However, I will still review it with more details for those who are still on the fence or in doubt wether to buy it or not.
Thank you for your patience and game on!
Thursday, September 15, 2011
Publisher(s) Deep Silver
Platform(s) PS3, Xbox 360 & PC
Release date September, 2011
Genre(s) Role Playing, First Person, Sandbox (Open World)
Mode(s) Single Player, Multiplayer
Rating(s) ESRB: M, PEGI: 18
I don’t play much Zombie Apocalypse games, I don’t like the idea that it’s the trend of this generation so simply I don’t like it when a certain subject can become the “it” factor in the world society and be part of that. Simply it diminishes my real identity and individuality. But none the less, I play them enough to understand its purpose and how effects towards the fan of the genre.
The game is developed by a gaming company which I was not familiar with even though Nail’d & Call of Juarez games were scattered in several shops back here I did not gave my time to check them out.
“So, why the f*** are you reviewing this game then?” you may ask. Some may still question themselves whether to buy this game or wait for another epic game to come but my reason behind it is simply that I had set myself to play with a mutual friend as soon as it came out. The first time I heard about the game was in their trailer, the first it caught my attention and I included it among the most dramatic game trailer I've seen. Read about the game and it was expected to be an open world with a Left 4 Dead survival FPS game. Few weeks after the video footage of the gameplay, I found that quests were shown Experience Points. By that time I started to expect an RPG element will include, which convinced me that it will not look like just another “hack-your-way-through-zombies” game.
On release day, as I made my first run, my previous views of the game changed almost significantly. Although my very first try was unpleasant due to several technical disturbing events. Patches were quickly given and things got a lot better by diminishing some game breaking bugs.
So here I am and ready to give my thoughts about the game.
Ugly and bloody sight but feels better to survive form the attack
The set up if located in a fictional paradise island (or so it was...) called Banoi. You can play as one of the four basic characters in the game and each of them has backgrounds and combat styles. As soon as you made your choice, you will wake up in a bed to find that things are in total chaos. And as one of the (immune) survivals, it’s your job to save some survivals by discovering the open world of Banoi and try to figure out what’s going on and what find its source as you hack your way through places with various infected (zombies).
One of the bugs, no table
There is no doubt that is has one impressive graphics I've seen in gaming. From open environments, narrow places, water effects and dark rooms, there’s so much to appreciate in terms of landscapes and lightings. The blood and chopped fleshes will leave you in horror especially when cutting zombie's limbs as you go in slow motion.
Familiar? sure they are the family from the trailer
This is where it shines the most. But I will try to mention all of them one at a time without losing my focus. The view is set on First Person mode, when you check the skills; you will find that it’s designed with kill trees and you need to earn points by leveling up; and to level up you need to kill zombies. Skill trees are distributed in three and they are set depending on the character class you chose and their classes are specialized in Firearms or Sharp Weapons or Throwing Sharp Weapons or Blunt Weapons. So the more killing and side questing the more experience you will gain to create a very effective class character. Since there’s a class who’s specialized in firearms, this game is more focused on using melee weapons and they work very well; weapons usually warn off so they needed maintenance by working on them on a workbench and they can also be upgraded to increase its effective use and durability, aside from maintaining a weapon, you can also create custom made weapons by acquiring manuals scattered in the island and it will instruct you for the items you will need to gather in order to make that particular weapon. The game can be played either solo which will take you long to finish a given quest and will have some difficulties to finish a mission or co-op whereas you will find quick questing and extra fun. Questing is designed traditionally like a fetching method taken from an RPG perspective, so you will be busy going to locations either on foot or via vehicle. When playing solo, the zombies will have a fair level close to yours unless if the host is higher from your level then you will have a rough time to kill one zombie at a time. My first play through wasn't pleasant due to several encounters of bugs and ultra-sensitive mouse handling which left me a bit dizzy. But in just a few days it got patched and most of the bugs were fixed. So the game got me hooked for more questing and level grinding which let me to forget about its glitches overtime.
Beautiful but deadly place to stay
Given that this is an adult game, you will expect gores, screams and voice acting where you find them struggle to survive from attacks. Not excellent but believable to say the least.
This is literally one horrifying zombie apocalypse games I've ever played in terms of sounds. The voices of the infected will alert you as you hear them in the area. Given the fact that will determine what type of infected you will encounter nearby but the trouble here is that it’s not clear to pin point their locations so expect to get many surprise attacks even though you’re in a sunny open world. An early tip is to proceed with caution.
What can I say? like i said i'm no fan on the zombie apocalypse game. However, it’s another great pre-purchase for me via Steam. Dead Island gave a new flavored treat for those who love Left 4 Dead/Killing Floor games with a blend of RPG element which will charm gamers who played Fallout (3 & New Vegas) and Borderlands. It’s a First Person Melee that strongly relies on the RPG element in a survival horror setup. But for those who expect gun blazing, solo campaign then you might need to rethink that. Despite the bugs I have encountered in the game, it never fails to let me go back to grind and loot for more goods and explore the wonderful yet horrifying Island of Banoi.
Great weapon customization
Addicting level grinding & looting
Plays well with friends and will guarantee sheer fun
Will hook you on taking even side quests
Nice car control
Very sensitive mouse control
Long questing when playing solo
Hard at times when playing solo
Wednesday, August 31, 2011
Developer: Eidos Motreal
Publisher: Square Enix
Platforms: PS3, Xbox 360 and PC
Rating: ESRB M, PEGI 15
I never asked for this, but I chose to make a review. The year is 2011, it’s the time where the Deus Ex makes its way to the market and relive the theme of what it has done 11 years ago.
After a long wait of my pre-purchased Augmented Edition here I am ready to make a review. For more than 40+ hours of gaming completion, I finally drag myself out from playing to reviewing this game.
Poor Adam in human form
The game sets itself in 2027, about 20 years before the event of the first game Deus Ex in 2052, Human Augmentation is widely used by consumers whereas to enhance their human abilities and take them to a higher level for their basic daily needs. Although the technology isn’t as widely welcomed form that time, it’s starting to shape a new era for humanity.
You play the role of Adam Jensen, a security officer in SERIF Industries, one of the leading human augmentation companies located in the state of Detroit. The facility was attacked by an unknown group leaving Adam almost dead and took away his girlfriend. Saved by augmenting his body, he seeks revenge for what happened. Six months later your quest begins, solving mysteries by visiting places and talk to certain persons for the main and side quests. It’s pretty straight forward; the guy had a traumatic event and seeks redemption. But things will start to pick up as you complete one quest to another involving secret organization with deep and scary intentions for the world.
Adam in Augmented form
Here are my thoughts on the game; it has the first person shooter view, a Metal Gear Solid cover and stealth gameplay, a conversational system that impacts the outcome of player’s game direct and indirect approach. Leveling up system is vast and limited; you can’t upgrade all of your augmentations so it’s best to choose wisely on what you should upgrade to better use based on your style. There are many ways to reach an objective from run-and-gun (but that doesn’t work well for me) style to stealth mode and walking through vents. Aside from enhancing your augmentations, you can also improve your weapons by combining upgrade kits found in the area and also can be bought from a dealer. So the game has more MGS feel in combat combined with RPG elements roaming in a semi open world. And seeing those take downs and augmented abilities will leave you amazed and feel like a badass killing machine…or human for that matter.
Cover system, reminds me of MGS for sure.
It’s gorgeous, the theme of a dark future brings to life, the element of gold and black are seen in the game and artistically well made. From the looks of it, it was well made in art and fashion.
See that Orange Dart? yeah i like taking them down silently
It has a catchy sound track of mixed electronic and organic feel. A gun shot delivers a feel that you are using an advanced weapon of the future. Although some voice acting was dramatically well made others may sound funny but acceptable.
Trivia, this is when you take an alcoholic drink. :)
Personally, this was a good pre-purchased game I had since my Dungeon Siege 3. A satisfactory for my pocket and entertainment to add the Augmented Edition is good bonus if you like to watch the development of the game and its Original Sound Tracks. Although it may not charm most of those who expect it to be a full pledged FPS game, it will surely satisfy to the gamers who plays RPG and/or stealth cover games.
Amazing and lively graphics
Vast augmentation upgrades options
Hacking is cheap fun and rewarding
A Deep back story
Going stealth mode will take you a bit longer to accomplish a mission
Limited resources for upgrades
Frustrating boss fights at times
No game+ as you finished the game